Company
Management

David Perry David Perry
Chief Executive Officer | Co-Founder
David Perry is an Executive Video Game Industry Consultant. He has been a gaming industry visionary for the past 25 years and has been one of the strongest evangelists of game streaming technology. His professional experience includes working with Hollywood Directors, Hollywood Studios, Licensing in/out, IP Creation, Patenting, Trademarking, Budgeting, Creative Direction, Designing, Programming, Out-Sourcing, Funding, Production and many other facets of the business of making and selling professional video games. On a day-to-day basis, Perry is committed to driving the gaming industry itself to new heights. Perry sits on the advisory board of the Game Developers Conference and the Video Games Expo, and is a regular speaker at conferences, industry award shows and industry research organizations.

Mark Anderson Mark Anderson
Chief Operating Officer
Mark Anderson is the Chief Operating Officer, overseeing Gaikai’s operations, marketing and business development. Mark most recently worked for Fox Entertainment Group for five years heading its mobile division, managing all aspects of marketing, product development and technology for its brands including Jamba, Jamster, iLove and Bitbop. Prior to Fox Mobile, Mark was the Chief Financial Officer for Sony Pictures Digital overseeing finance, strategic planning and corporate development.

Rui Pereira Rui Pereira
Chief Technology Officer | Co-Founder
For the last decade, Rui has been a creative entrepreneur, continuously working on simplifying user experiences and interaction with technology. He strongly believes that all media — music, movies, games and applications — should be instantly accessible, free from any technical restrictions. Rui originally proposed and jointly developed the concept of using streaming technology as a way to remove the friction involved in gaming. Gaikai is the fulfillment of this vision. Rui's background is in the telecom and internet space as the Pan-European Web Architect at UPC Broadband and has extensive experience designing and implementing Rich Internet Applications, Media-heavy Network Solutions, Content Management Systems, and Enterprise Portals.

Ueli Gallizzi Ueli Gallizzi
Chief Information Officer
Ueli was previously Lead Architect at UPC Broadband, where he was the design authority in complex integration projects with over 30 integrated systems. Prior to UPC Broadband, Ueli was CIO of DataCore and responsible for the implementation of a highly available server infrastructure project. In 2004 Ueli became a team lead in J2EE engineering at Cablecom. During his time at Cablecom he was the architect and development lead of the first web-based, fully automated real time provisioning system. When Cablecom was purchased by Liberty Global, Ueli was promoted to Integration Architect. In this position he was responsible for Web and OSS integration for all of Europe. Ueli initiated the UPC Canonical Data Model initiative, which is a shared information model for all UPC entities, now utilized across all UPC countries.

Brendan Iribe Brendan Iribe
Chief Product Officer
Prior to joining Gaikai, Brendan was the co-founder, president and CEO of Scaleform Corporation, the #1 user interface (UI) technology provider in the video game market, which was acquired by Autodesk (NASDAQ: ADSK) in March 2011. With over 15 years in the game industry, Brendan pioneered Scaleform to be one of the fastest-growing tools and middleware companies, securing relationships with hundreds of leading developers, publishers, and technology companies worldwide, spearheading the creation of Scaleform’s satellite offices in Japan, China, and South Korea, and most recently leading the successful merger with Autodesk.

Robert Stevenson Robert Stevenson
EVP of Business Development & Strategic Partnerships
Prior to joining the company, Robert was the VP of Online Development at Namco Bandai Games, where he was in charge of western-facing online planning, R&D and content creation to enable a future of diverse activities. Before Namco Bandai, Robert was the VP of Business Development & Worldwide Publishing for Atari, where he oversaw business relationships and global publishing activities, including work on successful franchises like Ghostbusters, Dragonball Z and Neverwinter Nights. Prior to Atari, Robert served as the VP of Product Development & Acquisitions for DreamCatcher Games (acquired by JoWooD AG). In his early career, Robert held key roles in several game development and publishing companies, including Interactive Magic and iROCK Games under Virtus Entertainment. Robert holds an MBA from the Kellogg School of Management.

Jamie Cook Jamie Cook
General Counsel / EVP Legal and Business Affairs
Jamie has been an attorney and executive in the interactive entertainment industry for over 30 years. He joined Atari in 1981 as vice president and counsel of Atari's home computer division. In 1993, Jamie joined 3DO as general counsel. He was a member of 3DO's executive management team (EVP, Legal and Business Affairs) and also a director of the company's subsidiaries in London and Tokyo. Jamie managed legal affairs for 3DO through its IPO and commercial release of 3DO Interactive Multiplayer (the world's first CD-ROM based interactive entertainment system). Jamie graduated from Dartmouth College and from the University of Pennsylvania Law School. He has been admitted to practice law in California, Pennsylvania and the District of Columbia.

Colin DuPre Colin DuPre
VP Technical Operations
Colin was previously Director of Service Architecture at Sony Online Entertainment, where he oversaw the Network Engineering, Unix, and Windows Engineering groups. Colin's extensive gaming industry experience combines launching and managing online games (for regional and international markets) with a strong background in network and systems administration. He has led the successful launch of MMO games including Shadowbane, The Matrix Online, Vanguard: Saga of Heroes and Free Realms, representing a combined user base of over 11 million gamers. Colin has held key operational positions with Monolith, En-Tranz Entertainment, and Gathering of Developers.

Ryan Breed Ryan Breed
VP Development
Ryan has 15 years experience managing large technical teams across a broad range of technologies including complex software systems, networking, pattern recognition, embedded systems, high frequency radar, optical and ultrasonic sensors, and piezoelectric materials. Ryan has been a key player in five startups including IQinVision, a leader in intelligent camera products, and most recently was founding partner of Singularity Investment Funds, a privately held hedge fund focused on statistical arbitrage strategies.

Marshall Cline Marshall Cline
GM Product Engineering
Marshall Cline is a senior leader and product manager with twenty-five years experience motivating teams-of-teams of talented developers. He has a technical background, is a published author of multiple books, websites, and technical articles in the areas of management, architecture, design and programming; is a conference speaker with engagements in the US, Canada, Mexico and Europe; and has held leadership roles on successful programs ranging from start-ups through budgets with billions of dollars, including at multiple Fortune 100 companies and two branches of the United States government. Cline is known for improving an organization’s ability to simultaneously accelerate schedule and increase quality, especially in performance-sensitive systems. He received the Ph.D. in Systems Engineering from Clarkson University in 1989.