News

Recent coverage of GAIKAI in the press.
Gaikai to Offer Hawken Prior to its Full Launch
05/15/2012

"Cloud gaming service Gaikai has reached an agreement with Meteor Entertainment to offer the mech game before its official 12/12/12 launch. As you are probably aware by now, Hawken will be free to play, so this seems like a smart partnership."

Nvidia, Gaikai Partner with Meteor to Broaden Hawken Launch
05/15/2012

"One of the most anticipated free-to-play games out there is about to reach a lot more gamers. Meteor Entertainment, the publisher of Adhesive Games' new sci-fi shooter, Hawken, is partnering with Nvidia and Gaikai to expand the reach of the game beyond the core PC gaming audience. Gaikai will offer Hawken across all of its streaming devices, including tablets, Smart TVs and even Facebook."

Gaikai will Stream Games on the Wikipad Gaming Tablet
05/02/2012

"Not too long after Gaikai announced it began streaming games on Facebook, the cloud gaming company has partnered with Wikipad in an effort to expand its reach into the tablet space. Gaikai’s service will be made available on the Wikipad right out of the box."

Gaikai Announces Wikipad Game Streaming
05/02/2012

"Gaikai is consistently bringing fresh ideas to the market and this is no exception. With the use of their other technologies streaming games onto your tablet will be quick and easy."

Gaikai Partners with Wikipad Tablet
05/02/2012

"Cloud gaming company Gaikai has signed a deal with tablet manufacturer Wikipad to integrate its streaming service into the device. The Wikipad is an Android tablet that offers glasses free 3D, a 1080p touchscreen and, in a nod to more hardcore gamers, a detachable controller."

Gaikai: Taking Facebook Gaming to a New Level
04/24/2012

"Facebook gaming was recently given a big transformation after Gaikai launched the beta of its Facebook app. As David Perry, Gaikai’s CEO, explained to WebProNews, the cloud gaming service is bringing console quality games to the social giant."

Gaikai Adds Rapid Downloads to Cloud Game Arsenal
04/18/2012

"It's all part of Perry's plan to remove the 'friction' that's typically associated with starting to play a game demo or trial. That friction -- which is being erased in movie and music delivery -- might rear its head as anything from a long signup form for a new MMO, or a long download period."

Advanced Capabilities, New Features, Cost Advantages of Cloud Computing Solutions
04/16/2012

Gaikai's Robert Stevenson joins a panel addressing the very latest ways that cloud computing is being applied throughout the creation and distribution chain for television and radio programming, motion pictures, corporate A/V production, and user-generated content (UGC).

Gaikai Brings its Cloud Gaming to Facebook, Launches Beta Application
04/11/2012

"Gaikai's certainly grown leaps and bounds since its early days, and today the cloud gaming firm takes another step by joining the largest social networking platform on the globe."

Gaikai Brings Console-Quality Video Games to Facebook
04/11/2012

"Cloud gaming company Gaikai has come to Facebook....The new Facebook app, Perry says, 'fuels our mantra, "Try it for free, share it if you like it, buy it if you love it."'"

David Perry Brings Gaikai Cloud Gaming To Facebook
04/11/2012

"'We wanted to make it so that the game, itself, is in the canvas page and running so you don’t leave Facebook at all,' said Perry. 'You see your friends playing something called FIFA 2012. With one click now you’re playing it, and you haven’t gone anywhere. That was the vision, and that’s what our engineers have been working on for quite some time.'"

Gaikai Launches Facebook App
04/11/2012

"Cloud gaming service Gaikai has launched the beta version of its Facebook app, allowing users of the world's biggest social network to play console-quality videogames, in their browsers, without leaving the website."

Face-Off: Gaikai vs. OnLive
03/24/2012

"In all of the games we've tried the graphics settings are generally set to maximum (or thereabouts), with high levels of texture filtering present and with 8x multi-sampling anti-aliasing (MSAA) enabled. The batch of screenshots below give you a good idea of just how much of a visual upgrade you are getting [through Gaikai] over what is routinely available in OnLive, and on current console hardware."

Gaikai Can Bring MMO Player Acquisition Costs Down
03/19/2012

"'We believe we can really help get the cost of players down in terms of bringing more people in at a lower cost than publishers pay today," said Perry. "That's one of the reasons we made Gaikai in the first place. I was in the MMO space and thinking 'goodness we have to help solve this' because it's so expensive to get players to come and try your games.'"

Gaikai: Delivering Instant MMOs to Your Browser
03/14/2012

"Now imagine that right after you read that article there was a single button or link. Clicking on it, a Java window opens up on top of your screen and tells you that you're now playing a trial of the game. There's no wait, no download, no lengthy form to fill out -- just click and play, right away. You go from interested to inside the game within mere seconds, your computer specs (mostly) aren't an issue, and your curiosity is immediately sated. This isn't a far-fetched dream but the here-and-now reality. This is cloud-streaming MMOs brought to you by Gaikai. And it just might be the future of MMOs as we know it."

Gaikai Begins Streaming MMORPGs from the Cloud
03/09/2012

"No need for installations of any kind, and minimal wait time allows you to get gaming quick as a flash. It’s a must try for any and all lovers of games with minimal time on their hands to get down to business!"

Gaikai Starts Streaming MMOs from Warner Bros. Interactive Entertainment
03/08/2012

"Gaikai, the cloud gaming service we’ve covered quite a bit in the past, made a pretty significant announcement today. Gaikai made an agreement with Warner Bros. Interactive Entertainment and Turbine to stream MMOs such as Lord of the Rings Online and Dungeons & Dragons Online straight to web browsers."

LOTR Online and D&D Online Going Cloud Streaming
03/08/2012

"Downloading MMOs has always been a pain simply because they have ended up being huge downloads, and if you stopped playing them for a good amount of time, that's a significant portion of your hard drive wasted. Gaikai will allow you to play these games (and more) without ever having to download and install anything. Pretty amazing."

GAME Signs with Gaikai for Streaming Game Demos
03/02/2012

"The Game Group has signed with cloud streaming service Gaikai to offer playable game demos via its online store. The move is similar to that adopted by numerous retailers including Wal-Mart and Best Buy, as well as media sites like YouTube and Facebook."

Gaikai Expanding its Streaming Demo Service to Game Retail Website
03/02/2012

"Gaikai, the cloud based gaming service, today announced that it will be streaming game demos directly to online customers of European retailer Game....The company already has deals in place with companies such as as BestBuy.com, Walmart, and Capcom."

GAME Announces Gaikai Streaming Deal
03/02/2012

"'We are extremely pleased to be working with GAME across Europe to help them expand their digital presence and engagement with online consumers by streaming Gaikai’s portfolio of high quality content,' said Gaikai EVP Robert Stevenson."

GAME Website to Offer Instant Demos Through Gaikai Cloud Gaming
03/02/2012

"'Gaikai's ground-breaking game streaming technology fits in well with our strategy of delivering the very best range of games and gaming products to our customers,' said Ian Shepherd, GAME CEO. 'We are thrilled to offer our consumers the ability to instantly preview game titles right at that critical moment of the purchase decision making and checkout process.'"

Tomorrow’s Video Game Landscape
02/15/2012

Gaikai's David Perry joins a panel of game industry leaders to explore the evolving video games landscape and the trends that will transform the industry over the next 5-10 years. Topics include the meteoric rise of mobile and tablet gaming, the role of consoles, the promise of cloud gaming, new monetization models, the evolution of social games, investment opportunities and challenges, and the "gamer" of tomorrow.

The Darkness 2 Wraps Its Tentacles around Gaikai
02/09/2012

"Gaikai has added [The Darkness II] demo to its list of streaming titles, joining the ranks of Dead Rising 2, Orcs Must Die!, The Witcher 2, Spore and others. It's all part of Gaikai CEO and industry veteran Dave Perry's goal to offer pre-release demos of major titles to all..."

The Darkness II Demo is Now Streaming on Gaikai
02/08/2012

"Demos were...released in the days leading up to the game’s release....If you haven’t tried it yet, you can head over to Gaikai’s website and play the same demo that’s found on PS3 and Xbox 360. The only difference is that Gaikai streams the demo straight from the cloud....When I tried it via Gaikai, the wait time was less than a minute. I was also thrilled to see how well The Darkness II played over my internet connection. I usually stay away from first-person shooters in the cloud because a split second of latency hinders the entire experience....I don’t know how Gaikai does it, but this company is giving cloud gaming a good impression."

Gaikai Realises Streaming Goals with Darkness 2 Demo
02/08/2012

"Gaikai has launched an instant trial of 2K Games' upcoming title The Darkness II - marking a significant step towards CEO Dave Perry's goal of pre-release streamable demos for all major titles."

The Darkness II Demo Is Streamed, Requires No Installation
02/08/2012

"Normally video game demos aren't a big deal around here but, at least in this case, the new Darkness II demo is just that because it doesn't require installation (or download) of the game in order to play....Surprisingly, the game uses very little CPU, GPU or bandwidth and ran extremely well. Could this be the next big thing when it comes to game demos?"

Player Acquisition in the Cloud
01/17/2012

As core games make it onto the cloud, new marketing strategies are needed to hook players in and different gameplay to keep them interested. Gaikai's David Perry joins a session exploring how games can be built and marketed to maximise the cloud gaming opportunity.

The Interactive Cloud is Coming
01/17/2012

Gaikai have been generating a lot of noise with their unique business model and use of the cloud in the video-games Industry. CEO David Perry talks about how Gaikai's cloud strategy will allow you to reach more players and increase profits.

Green Man Gaming Partners with Gaikai
01/12/2012

"Customers can now stream and play Gaikai game demos through any of the retailer’s sites, including its flagship UK store and recently launched portals in the Czech Republic, Germany, Austria and Switzerland."

Gaikai to Dominate Cloud Gaming, Steal Growth from Consoles, says Analyst
01/12/2012

"EEDAR analyst Jesse Divnich forecasts that the HD gaming market will remain essentially flat through 2015, in part because cloud gaming firms like Gaikai will be taking away any potential growth from consoles, he told IndustryGamers. 'Gaikai we truly believe will be the dominant company delivering cloud based games in the future.'"

The Impact of Cloud Computing on Entertainment Industries
01/11/2012

Gaikai's Robert Stevenson speaks on a panel addressing how cloud storage and distribution will affect the ways in which content rights-holders manage their intellectual property, realize new cost savings, and implement new business models in the cloud.

The State of The Games Industry
01/11/2012

Gaikai's Nanea Reeves addresses a panel on gaming's transition to a digital future. What does it take to make a game successful across platforms? What emerging gaming platforms will dominate? How do you make money in a complex gaming universe where new digital platforms compete for customers' time and pocketbooks?

LG And Gaikai Partner Up To Bring Cloud Gaming To Smart TVs In 2012
01/10/2012

"If you're not familiar with Gaikai, they're an awesome technology company that lets gamers play new games instantly on any web browser, mobile or internet-connected device. There are no games to download or install and you can just click and play their offerings instantly."

LG and Gaikai to bring cloud gaming to 3D televisions in 2012
01/10/2012

"The company’s cloud platform will be a part of LG’s game portal service within the Smart TV ecosystem and will allow consumers to use their Smart TV log-ins to seamlessly play a broad range of games, including some of the lastest award-winning releases."

LG's 2012 3D Cinema TVs to Have Gaikai Cloud Game Streaming Built-in
01/10/2012

"Previous systems like this either required a computer or piece of hardware that you connected to your TV to play the game from, but now it looks like we'll just have this hardware preinstalled in TVs. The companies say 2012 3D Cinema TVs will have the feature, and LG has a prototype system on display here at CES."

Gaikai to Bring Cloud Gaming to LG Smart TVs
01/10/2012

"Gaikai has announced a strategic partnership with LG Electronics to bring an integrated cloud gaming service to the firm's connected TVs from this year. A prototype version of the Gaikai service on LG Cinema 3D TVs is currently being demoed at the CES 2012 show in Las Vegas."

Gaikai partners with LG to power Smart TV gaming service
01/10/2012

"Gaikai...has announced a partnership with electronics giant that will bring its cloud platform to your home theatre. Gaikai's servers will be backing in the new Smart TV cloud gaming service, which will permeate LG Cinema 3D TVs launched in 2012."

Gaikai Studio Profile – VIDEO
01/05/2012

"Miri gets all the details on Gaikai, a new studio focused on cloud gaming."

Gaikai thriving with streaming game demo deals from Best Buy and others
01/04/2012

"Gaikai, the game streaming company, has kept a low profile recently, but a quick survey of the web shows that the company has scored some big deals with online retailers. Among those that have quietly adopted Gaikai are BestBuy.com, YouTube, Capcom and Ubisoft in its online UbiShop, VentureBeat has learned."

Website of the Day: Gaikai
12/21/2011

"The phrase “try before you buy” is something most people look for before making any significant purchase. You wouldn’t buy a car without driving it. You wouldn’t move in to a new house without having a good look round. You wouldn’t even buy a new pair of shoes."

The Game Is On with Try Before You Buy
12/21/2011

"This is no low-grade dodgy pirate copy you’re playing – it’s the real deal. It's free, high-quality gaming in the browser of your choice."

Eurogamer Launches Gaikai Game Streaming
12/20/2011

"'The ability to pull a lever and have a million people play your game is something that's crazy to even think about today. That's a very difficult problem, yet with cloud gaming that will be really quite straight forward. A normal way of thinking will be, 'I want another million and another million.'"

Eurogamer Ties Up with Gaikai - Web Gaming for 5 Million Visitors
12/20/2011

"Using Gaikai, visitors to Eurogamer.net, one of Europe’s largest videogame news sites, will be able to play demos for full-price games without leaving their web browser....The ability to provide an immediate demo without the time and storage costs of downloading the entire game engine is obvious, both for gamers and for content partners."

Gaikai Game Streaming Service Launches on Eurogamer.net
12/20/2011

"A selection of best-selling titles from leading publishers are now available to play with more to follow over the coming months...With an audited ABC audience of over 5,000,000 monthly unique users, Eurogamer will also begin streaming Gaikai-powered games across its local language editions in Germany, France, Spain, Italy, Portugal, The Netherlands, Denmark, Sweden and Czech Republic soon."

Stream Games with Gaikai on Eurogamer.net Right Now
12/20/2011

"Do you like playing games? Do you especially like playing games without having to move from exactly where you are seated reading this news story?...You can now stream best-selling PC game demos right through your browser, and all without having to step outside Eurogamer.net."

Dead Rising 2 Demo Now on Gaikai
11/10/2011

"Gaikai has updated its catalogue of browser-based triple A demos to include Dead Rising 2....Other available demos include Dead Space 2, Bulletstorm, and Magicka."

Dead Rising 2 Demo Hits Gaikai
11/10/2011

'Capcom has launched a 30 minute Gaikai demo of Dead Rising 2, allowing players to try out the game in their browser. The developer and publisher announced that it had signed up to the cloud gaming service back in July."

Gaikai Brings Dead Rising 2 Demo to Your Browser
11/10/2011

"Got thirty minutes to kill? Care to spend that time killing hordes of zombies in a number of wacky and gruesome ways? Thanks to a promotional partnership between Capcom and the game streaming service Gaikai, players can now relive Chuck Greene's Fortune City adventures by playing a half hour of Dead Rising 2 from the safety of their computers."

Gaikai Powers Streaming Dead Rising 2 Demo
11/10/2011

"We're never going to to be comfortable with the kind of alchemy Gaikai is capable of. Capcom has partnered with the company to offer a demo of Dead Rising 2, right in your browser."

Stream New Game Trials In Your Browser
11/10/2011

"This is like magic on your computer!"

Announcing Dead Rising 2, Right in Your Browser
11/09/2011

"Great news for zombie lovers (or haters)! As of today, we are launching Dead Rising 2 Gaikai. “What’s Gaikai?” you ask? It’s Capcom’s next step in our foray into the wonderful world of digital distribution. With Gaikai, you’ll be able to instantly try out Dead Rising 2, right in your web browser."

Play Dead Rising 2 in Your Browser for Free with Gaikai
11/09/2011

"Capcom has released today that Dead Rising 2 Gaikai is now available. For those of you that do not know what Gaikai is, it is a service that allows you to stream video games through your web browser."

Now You Can Play Dead Rising 2 in Your Web Browser
11/09/2011

"Capcom has teamed up with those magical people at Gaikai to deliver a 30 minute timed demo of Dead Rising 2 that runs in your Java-enabled web browser. Ain't technology a thing? ... As we've seen previously with games like Dead Space 2, Bulletstorm, and The Witcher 2, gameplay is pretty much lag free, and you don't have to worry about downloading and installing anything."

Origin Review & Rating | PC Magazine
11/03/2011

"Pros: Great streaming game feature [by Gaikai]"

Gaikai Delivering FIFA 12 Demo through YouTube (Or: The Future Cometh!)
10/22/2011

"When you're done, take a few minutes to remind yourself it's still 2011, and you weren't controlling the game with a bioport installed on your spine."

Gaikai-powered FIFA 12 Demo Now Available on YouTube
10/21/2011

"This is the first time a full 3D game has been available on YouTube, and could have profound consequences for developers who will be able to get their games out to a very wide audience quickly."

Right Now You Can Play a Console-Quality Video Game from … YouTube?
10/20/2011

"The PC demo of FIFA 12 is now playable without a download. All you have to do is go to the game's YouTube page....Seriously. Go to the EA Sports Football YouTube page and try it for yourself."

Video Game Industry – Luminary Interviews – Lars Buttler
10/17/2011

"Lars Buttler, founder and CEO of MMO game publisher Trion Worlds and former VP for Global Online at Electronic Arts, sets out to answer "Why can't online games encompass all the big genres of videogames?""

Video Game Industry – Luminary Interviews – Kevin Chou
10/14/2011

"All of that's changing in this world of connected devices and Internet in a cloud, where we can put a game in the cloud so anybody whether it's on a PC, laptop, mobile device, or inside Facebook or some other platform that consumers use. They can get into that game very quickly from a technology perspective with no downloads. It just works."

GDC Online: Cloud Gaming's Fast-Approaching Future
10/12/2011

"At a panel during GDC Online in Austin, TX, experts addressed the future of cloud gaming, and how it can change gaming and game development. Cloud gaming has been a hot topic in the games industry in recent years... It eliminates the need for large client downloads and doesn’t require users to have the latest and most expensive CPUs and graphics cards."

Level 3 Powers Gaikai's State-of-the-Art, Cloud-Based Streaming Video Game Experiences
10/11/2011

""We've built the fastest, lowest latency interactive network in the world, and plan to expand the capacity to reach even more gamers using Level 3's incredible array of IP services," said David Perry, CEO of Gaikai."

Video Game Industry – Luminary Interviews – Ed Fries
09/17/2011

"Video game veteran Ed Fries has worked in the video game industry for over 30 years, creating and building out Microsoft Game Studios, and consulting a broad range of publishers and developers around the world. He talks about the future of games and what role the cloud will play."

Video Game Industry – Luminary Interviews – Pete Hines
09/17/2011

"Bethesda Softworks has emerged as one of the premiere game publishers in the industry....Pete Hines, vice president of PR and marketing, talks about the future of games in this exclusive interview."

Video Game Industry – Luminary Interviews – Chris Bergstresser
09/17/2011

"He was the SVP of publishing and online entertainment at Atari, and he is now the Executive Vice President and Commercial Director for Miniclip. Chris Bergstresser shares his views on Digital Distribution."

Video Game Industry – Cloud Gaming Interviews
09/17/2011

"30 months ago Cloud Gaming was too early to interview people about. Today, it's interesting to see luminaries, publishers, investors all starting to seriously think about it."

Video Game Industry – Luminary Interviews – John Mamais
09/17/2011

"Polish publisher CD Projekt RED, maker of the cult hit Witcher franchise, has recently entered the cloud with Gaikai, following large game publishing companies like Electronic Arts and Capcom. Head of production John Mamais gives his thoughts on cloud gaming."

Video Game Industry – Luminary Interviews – Kakul Srivastava
09/17/2011

"Tiny Speck's Kakul Srivastava has served as VP of Product Management for the Communications & Communities Division at Yahoo! and was the General Manager of Flickr. She shares her thoughts about the future of gaming in this exclusive interview."

Gaikai receives new investment from Intel
09/12/2011

""These investments in best-of-breed software vendors play an integral part in Intel's software strategy by fueling the creation of compelling and unique user experiences across devices." The decision to invest in Gaikai was motivated by its ability to stream game demos to any website, which matches Intel's, "compute continuum and visual computing strategies for delivering games to any client that supports the display of video.""

Video Game Industry – Luminary Interviews – American McGee
09/12/2011

"American McGee has been a creative force behind some groundbreaking games, including Doom, Doom II, Quake, and Quake II while he was at id Software....The veteran game designer talks about the role cloud gaming will play in games moving forward and what the American games market can learn from what's already happened in China."

Video Game Industry – Luminary Interviews – Donald Mustard
09/12/2011

"Chair Entertainment, an Epic Games studio, has shifted its focus in recent years to digitally delivering game experiences....Donald Mustard, the creative director and co-founder of Chair Entertainment, believes in a digital future."

Intel Capital Bets on Future of Cloud, Gaming
09/09/2011

"Intel Capital has long been a model of a company using its capital clout to feed its future. Thursday, the investment arm of the world’s largest chipmaker gave an indication of where it thinks the future of startups lies..."

Intel Invests $24 Million in Seven Software Firms
09/08/2011

"Trends like cloud computing and mobile computing are shaking up the technology landscape and requiring Intel to work with developers and customers in new ways."

Gaikai to Feature The Witcher 2
08/22/2011

"Gaikai has gained a major title to add to its library. CD Projekt has announced their intent to stream their new game, The Witcher 2, over the cloud gaming service....“The Witcher franchise is an excellent example of the high quality games we are adding to the Gaikai portfolio,” said Robert Stevenson, SVP of Interactive Entertainment, Gaikai."

Gaikai Signs CD Projekt Streaming Deal
08/22/2011

"“Gaikai’s streaming service will allow us to bring The Witcher 2 to an impatient and increasingly connected audience,” said Michal Nowakowski, VP of business development at CD Projekt. “Gaikai's Affiliate Network of game industry sites will allow millions of gamers all over the world to play and share the game like never before.”"

GDC 2012: Perry, Castle, Yu On Business Trends To Watch For
07/28/2011

"'We were looking to find out what helps them make the decision to buy video games. Number one was trying the product -- interestingly, all the expensive stuff like TV advertising and billboards were at the bottom of the list. Those systems are great at creating brand impressions, but lousy at getting a decision from someone who has hesitated.'"

Cloud-Based Game Streaming Service Gaikai Raises $30M from Qualcomm, NEA and Others
07/20/2011

"Game streaming company Gaikai has just announced a new $30 million round led by NEA, with Qualcomm, Benchmark Capital, Rustic Canyon and Intel Capital participating in the investment."

David Perry on Launching Gaikai
07/05/2011

"For an article on the service in the current issue of Edge, we caught up with company founder David Perry to discuss the challenges of rewiring the gaming industry, how it all works and why FarmVille deserves your respect."

Capcom Teams Up with Cloud Video Game Company Gaikai
07/05/2011

"Cloud gaming company Gaikai has landed another game-publishing client, Capcom, and plans to begin streaming future games via the service. The games will be available on Gaikai's affiliated network of sites, as well as sites approved by Capcom."

A Flood from the Stream: Gaikai’s Boss on the Turning Tide
07/01/2011

"Cloud gaming may be the future but it’s real now, Gaikai’s Robert Stevenson tells Brenna Hillier."

Gaikai's Nanea Reeves
06/23/2011

"Hired for her background in e-commerce, Nanea Reeves joined Gaikai last November from Electronic Arts' global online business, and at E3 this year she met with GamesIndustry.biz to discuss expansion at Gaikai, as well as demoing various instances of the streaming service working on web-connected TVs, tablets and embedded in Facebook."

Gaikai Targets 10 Million MAUs Through Affiliate Scheme
06/23/2011

"Game streaming service Gaikai is looking to add 10 million monthly active users by this autumn through it's affiliates programme. That's on top of the users it intends to attract for its retail partnerships."

Gaikai Scores a Whopper of a Game Distribution Deal With Walmart.com
06/21/2011

"Game-streaming startup Gaikai has scored a major deal to stream high-quality video games for Walmart.com, the online division of the world’s biggest retailer."

Gaikai Hires Former Netflix & Capital One Business Intelligence Expert
06/15/2011

"Gaikai Inc., the innovative cloud based game streaming service today announced the appointment K. Wayne Peacock as Senior VP, Business Intelligence."

This Year's Coolest Technology at E3
06/14/2011

"Gaikai embeds games in Facebook. The company showed off the technology by letting companies render their high-quality games like Dead Space 2 in Facebook."

Play Games on Eurogamer Using Gaikai
06/08/2011

"'We've been beta testing in Europe for over six months and are extremely excited for Europe's No. 1 gaming site to be our first media affiliate,' said Gaikai boss David Perry."

Scaleform Founder and CEO Joins Gaikai
06/06/2011

"Brendan Iribe, the founder and former president of UI specialists Scaleform, has joined cloud gaming service Gaikai."

Gaikai Affiliate Network Launches with ‘The Escapist’
06/02/2011

"Beginning today, 'The Escapist' will utilize the power of Gaikai's Open Cloud platform to stream demos like Electronic Arts' 'Dead Space 2' and 'Mass Effect 2' to their audience. Throughout the rest of the year, major video game publishers will make their latest games available in the Gaikai Affiliate Network."

Harrison, Kaminsky Join Gaikai Advisory Board
05/17/2011

"General partner at London Venture Partners and former president of Sony Computer Entertainment Worldwide Studios Phil Harrison, and Robin Kaminsky -- an expert in building consumer and technology companies with 20 years experience -- have joined the advisory board of cloud-based streaming game service Gaikai."

Bigfoot Networks Allies with Gaikai to Deliver Super-fast Game Streaming
04/05/2011

"Latency is the enemy of online gaming. If you fire a gun, you want to see it hit the target instantaneously, not miss the target because your computer and online connection are too slow. Bigfoot Networks and Gaikai, two very different game startups, are teaming up today to 'crush latency'."

Gaikai Live in 12 Countries
02/28/2011

"Following a beta late last year involving 11,000 users, cloud gaming service Gaikai is now live in 12 countries, with a number of EA games available to play online. For those not in the know, Gaikai mastermind Dave Perry describes it as "a revolutionary new technology that lets you play any game online in your browser""

Gaikai Live Trials EA Games, Plans Advertising Focus
02/28/2011

"Browser-based gaming service Gaikai is now available in 12 different countries worldwide, with Gaikai boss David Perry suggesting that the company's aim is to have a data centre in every major city."

GDC 2011: Gaikai's Cloud Gaming Now Live With Four EA Demos
02/28/2011

"Gaikai announced that its cloud-based games streaming service is now live with a public beta, and has made demos for four popular Electronic Arts-published titles available for users to start playing in their browsers."

Gaikai Launches Game Streaming Beta Tests for Four Electronic Arts Games
02/28/2011

"The demo shows that you can play heavy-duty games on a computer where you haven't installed the games. This cloud-based gaming system, where the games are stored and executed on remote servers, offers a new way to both play and promote games."

Gaikai Cloud Gaming Service Goes Live
02/27/2011

"Gaikai CEO David Perry announced the launch of his company's cloud gaming service on Friday. Designed as a platform to allow game publishers and others to embed streaming gameplay trials on their Web sites, Gaikai has been in development since 2008."

Gaikai Beta Goes Live, Brings Mass Effect 2, Dead Space 2, Sims 3 and Second Life Demos to Your Browser Window
02/27/2011

"Remember Gaikai, the cloud computing service that lets you demo video games in your browser window without downloading a thing? It's live, meaning it's no longer just us tech journalists that get to give it a thorough try."

Streaming Games: Gaikai's David Perry on Cloud Computing
11/20/2010

"David Perry's latest venture, cloud-computing service Gaikai, promises to revolutionize interactive entertainment by letting players enjoy almost any electronic amusement online with a single click."

Gaming Deja Vu Radio Interview
11/19/2010

"Host Peter Biddle and guest, David Perry of Gaikai.com, talk about some of the biggest recent news in gaming!"

David Perry will Change How You Play Games
10/28/2010

""We think we can get more people to play games," Gaikai Co-founder David Perry said, with all the confidence of a man who's already seen the future."

Cloud Gaming Revenues to Top $400m in 2014
10/20/2010

"Cloud gaming from services such as OnLive and Gaikai could generate revenues of around $411 million in 2014, according to a new report by Screen Digest supplied to GamesIndustry.biz."

VentureWire's FASTech Conference Spotlights Most Promising Start-Ups
10/12/2010

"Dow Jones VentureWire examined hundreds of young technology start-ups that have raised venture capital during this challenging economy and chose 50 of the most promising ones to watch."

Big Names Headline London Games Conference
09/16/2010

"Luminaries from some of the most innovative and important companies in the games market have been confirmed for the London Games Conference on Thursday, November 4th."

Game Changers: Gaikai
09/15/2010

"Gaikai's vision of accessible high-end cloud gaming is a simple, bold concept born from founder David Perry's belief that distribution has a lot to learn from other industries."

BBC Gaikai Clip
08/14/2010

"Wouldn't it be great if you could try before you buy? From one of the world's gaming meccas, Dan Simmons reports from L.A."

Intel Invests in Gaikai's Cloud Gaming
07/20/2010

"'Transforming the future of gaming' says chip giant. Cloud-gaming company Gaikai Inc has announced that Intel Capital is among the companies that have invested in it, with the chip giant insisting it is backing the transformation of gaming."

Understanding Next-gen Streaming Game Services
07/02/2010

"Just like floppy disks gave way to CDs, then CDs to DVDs, followed by USB flash drives and SD cards, the time of game discs has an end in sight."

Dave Perry on the innovation of Gaikai
06/30/2010

"All of the questions about Gaikai and OnLive have revolved around whether the streaming technology actually works. Can a company actually process your games on a remote server, and then stream them to you in a playable format? For Gaikai's CEO Dave Perry, there's no question: It works."

Cloud Gaming: WoW Demoed On iPad, Xbox, Facebook
06/24/2010

"...They were just expecting to see some streamed games, but we actually showed them the concept of ubiquity, which means that games can be everywhere." The demo showed gamers playing World of Warcraft together on numerous devices, many of which aren't powerful enough to run the game."

Gaikai's Reality Check
06/11/2010

"Co-founder Andrew Gault on how the service is shaping up ahead of its E3 push. Gaikai is heading to E3 with its most important year ahead of it. The cloud-gaming company has continued to impress a huge chunk of the industry with closed-door demonstrations and explanatory videos."

Gaikai Aims to Rescue Devs from Demo Purgatory
06/11/2010

"Studios may soon be freed from the demands of building customised demo builds. Gaikai can help game demos become more of a viable option for development studios, says the co-founder of the cloud gaming company."

Cloud Gaming to Transform Retail
06/04/2010

"Gaikai says it's in discussions with both publishers and retail about possible changes to the market. This year's launch of online streaming service Gaikai will offer publishers and retailers a chance to outdo each other on the emerging digital battleground."

Gaikai Raises $10M as Digital Distribution Hits High Tide
05/24/2010

"This is the year of digital distribution in the video game business. That helps explain why Gaikai is announcing today it has raised $10 million in a second round of funding. The Aliso Viejo, Calif.-based company, headed by gaming pioneer David Perry (pictured right), has created a game streaming service that feeds games stored in the internet cloud to gamers over broadband connections."

Interview: Gaikai's CTO Talks Technology, Lag, 'Gaikai-Powered' Apps
05/20/2010

"Gaming on the "cloud" is supposed to solve some of the major problems associated with traditional earthbound methods of gaming. Cloud-based technology is poised to greatly reduce the need for expensive high-end hardware, curb piracy, circumvent the middle-man known as retail and provide greater accessibility to a publisher's titles."

Gaikai Server Building Has Begun!
05/17/2010

"The latest Intel 6-Core CPU's have started to arrive in batches. All our Gaikai servers are hand-built with great love. So it won't be long before you're checking out streamed games (completely for free) on these amazing chips."

World of Warcraft on the iPad
05/03/2010

"...The latest one is Gaikai which promises fast, low latency streaming game play with no installations, all you need is Adobe Flash player which most people have. No word of cost as of yet but they are open to Beta sign ups so make sure you check it out."

Cloud Gaming Service Gaikai Raises $5M
01/06/2010

"Gaikai, the cloud processing-based streaming game service co-founded by Shiny founder and former Acclaim creative director Dave Perry, has raised $5 million in venture capital funding, according to a U.S. SEC filing submitted this week."

Interview: David Perry's Gaikai
07/15/2009

"Once known for Earthworm Jim and then for bringing Korean MMOGs to the west, David Perry could soon be known best for creating Gaikai, a streaming game service that works in your web browser. We caught up with him at Develop to discuss the project, the realities of lag and publisher attitudes to a technology that could revolutionise the way games are bought, sold and played."